In my continuing efforts to learn how to program the Atari 8-bit line decided I needed to step back when I started looking at display lists interrupts. I want to, eventually, learn to program this machine using assembler, but it became clear to me I needed to understand more about the concepts surrounding how the Atari draws to the screen, handles colors, and standard graphics modes. I pulled out my copy of Compute! ‘s First Book on Atari Graphics and my Atari Basic Reference Manual and set out to understand these topics.
This article is going to be my first foray into documenting my understanding of these so far. This article may not contain the correct information, but if it doesn’t, I will endeavor to come back to this article and post an addendum or follow up reference to a new corrected article when I learn more.